Digital Shoe Design Kit by DaveMakesStuff
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This kit contains all the digital parts you need to design your own basic running shoe.
These files are not meant to be printed directly. First, you will need to import them into your favourite 3D design software to texture, size, and combine according to your creative preferences. Final designs can be printed as you wish.
All parts are for the left shoe, but most programs have an option to “mirror” the object to create the right shoe.
These files are optimized for use with nTopology but can be used with most 3D editing software.
To create a basic, non-textured shoe, simply import, combine, and print your choice of the following files: “Outsole”, “Midsole”, “Upper”, “Toe Cup”, “Heel Counter”, “Heel Pull”, “Tongue” and “Laces”. If multicolor printing is an option, you may choose to print some parts in different colours.
This kit provides additional tools to customize three areas of the shoe: upper, the outer face of the midsole, and the outsole (or tread).
For the upper, surface texture can be applied directly to the “Upper” file. There are also two upper surfaces provided in Parasolid format. “Upper Surface” aligns with the outer surface of the upper and can be used to create conformal cell maps for “lightweighting” the upper volume with lattice or TPMS structures. “Upper Surface Mid” conforms to the middle of the 3mm thick upper volume and can be used to reference surface lattices and Voronoi structures.
The “Topline Edge Field” file is provided to facilitate field driven design approaches to thickening or modifying structures along the topline of the upper. The other shoe components can also be used to apply field driven design to other areas and boundaries of the upper.
The outer face of the midsole is the most common are for texturing or modifying, while the inner surfaces of the midsole are usually left smooth. “Inset Midsole” has an inset volume along the outer face of the midsole. It is 2mm deep, with a 2mm border. The midsole inset volume can be textured or modified separately and recombined with the “Inset Midsole” to create the final midsole.
For the midsole inset volume, surface texture can be applied directly to the “Midsole Inset Volume” file. There are also two midsole inset volume surfaces provided in Parasolid format. “Midsole Inset Outer Surface” conforms with the outer surface of the midsole and can be used to create conformal cell maps for “lightweighting” the upper volume with lattice or TPMS structures. “Midsole Inset Mid Surface” conforms with the middle of the 2mm deep midsole inset volume and can be used to create surface lattices and Voronoi structures.
For the outsole, texture can be applied directly to the “Outsole” file. The “Midsole” is also provided in Parasolid format to allow the bottom face to be used to create conformal cell maps or surface lattices.
The “Outsole Edge Field” file is provided to facilitate field driven design approaches to thickening or modifying structures along the edges of the outsole.
There are three sample shoes that demonstrate volume modification using surface texturing, conformal cell maps and surface lattices. To facilitate FDM printing, none of the sample shoes have outsole texturing.
“Shoe Example – Textured” demonstrate two types of surface texturing applied to the upper and midsole inset volume
“Shoe Example - Cell Map” demonstrates application of a conformal cell map define a gyroid TPMS structure in the upper, and a square honeycomb lattice structure in the midsole.
“Shoe Example – Lattice” uses the “mid surfaces” to demonstrate two different types of surface lattice applied to the upper and midsole.
Turn your shoes into playful vases, planters or pencil holders with these socks. To ensure that the socks fit onto the shoes, do not use the “Tongue” object in your shoe design.